Italiano strings

Needs work2054 strings
Morning Star
No translation
Spell.MorningStar.nameMissing translation
Throw out an exploding skull that applies Poisoned to enemies.
No translation
Spell.Putriflare.descMissing translation
Putriflare
No translation
Spell.Putriflare.nameMissing translation
Unleash a volley of arrows that pierce through enemies.
No translation
Spell.Sagittara.descMissing translation
Sagittara
No translation
Spell.Sagittara.nameMissing translation
Shoot out a small projectile that obliterates distant enemies.
No translation
Spell.Stellarca.descMissing translation
Stellarca
No translation
Spell.Stellarca.nameMissing translation
Bonus hit damage per harmful Status, Curse, or Vulnerable stack, counting at most 20 total stacks. Poison counts once; beneficial effects do not count.
No translation
Stat.afflicted_damage_mod.descMissing translation
Damage per Harmful Stack
No translation
Stat.afflicted_damage_mod.nameMissing translation
Fraction of effective Armor added as bonus damage.
No translation
Stat.armor_damage.descMissing translation
Damage from Armor
No translation
Stat.armor_damage.nameMissing translation
Astral Tear drop chance multiplier for elite enemies.
No translation
Stat.astral_tear_drop_rate.descMissing translation
Astral Tear Drop Rate
No translation
Stat.astral_tear_drop_rate.nameMissing translation
Aim precision. Higher values reduce random deviation and tighten attack spread.
No translation
Stat.attack_accuracy.descMissing translation
Accuracy
No translation
Stat.attack_accuracy.nameMissing translation
Attacks released together per skill action. Fractions round down.
No translation
Stat.attack_count.descMissing translation
Attack Count
No translation
Stat.attack_count.nameMissing translation
Movement speed supplied by moving attacks, separate from normal Dashes.
No translation
Stat.attack_dash.descMissing translation
Attack Movement Speed
No translation
Stat.attack_dash.nameMissing translation
Extra Evasion during skill use and recovery, subject to Evasion caps.
No translation
Stat.attacking_evasion.descMissing translation
Evasion during Attacks
No translation
Stat.attacking_evasion.nameMissing translation
Added knockback force, modified by target Mass and hit strength.
No translation
Stat.attack_knockback.descMissing translation
Added Knockback
No translation
Stat.attack_knockback.nameMissing translation
Reach multiplier for projectiles, melee attacks, and orbits.
No translation
Stat.attack_range.descMissing translation
Attack Range
No translation
Stat.attack_range.nameMissing translation
Consecutive releases per skill action, each using Attack Count. Fractions round to nearest whole.
No translation
Stat.attack_sequence.descMissing translation
Sequence Count
No translation
Stat.attack_sequence.nameMissing translation
Hitbox area multiplier, with a 100% minimum. Double area gives about 1.41 times the width.
No translation
Stat.attack_size.descMissing translation
Attack Area
No translation
Stat.attack_size.nameMissing translation
Speed multiplier for attacks, skill reuse, and moving projectiles. Faster Weapon attacks have proportionally weaker on-hit effects and Energy gains.
No translation
Stat.attack_speed.descMissing translation
Attack Speed
No translation
Stat.attack_speed.nameMissing translation
Seconds a half-strength aura copy remains at your Dash's origin. New copies replace old ones.
No translation
Stat.aura_anchor_duration.descMissing translation
Anchored Aura Duration
No translation
Stat.aura_anchor_duration.nameMissing translation
Seconds enemies carry copied auras after a hit. Hits refresh duration; copies cannot spread.
No translation
Stat.aura_attach_duration.descMissing translation
Attached Aura Duration
No translation
Stat.aura_attach_duration.nameMissing translation
Seconds copied auras last at slain enemies. Requires aura contact within the previous second.
No translation
Stat.aura_corpse_duration.descMissing translation
Corpse Aura Duration
No translation
Stat.aura_corpse_duration.nameMissing translation
Seconds a post-Dash aura expansion lasts. Radius grows up to 50%, then shrinks to normal.
No translation
Stat.aura_expand_duration.descMissing translation
Aura Expansion Duration
No translation
Stat.aura_expand_duration.nameMissing translation
Multiplier on aura damage and applied effects.
No translation
Stat.aura_power.descMissing translation
Aura Power
No translation
Stat.aura_power.nameMissing translation
Additional aura radius multiplier, multiplied by Aura Radius.
No translation
Stat.aura_radius_mod.descMissing translation
Aura Reach
No translation
Stat.aura_radius_mod.nameMissing translation
Aura radius multiplier, multiplied separately by Aura Reach.
No translation
Stat.aura_size.descMissing translation
Aura Radius
No translation
Stat.aura_size.nameMissing translation
Damage or shield absorption capacity added per Barrier point consumed. Using this skill spends all available Barrier.
No translation
Stat.barrier_consume_damage.descMissing translation
Damage per Barrier Spent
No translation
Stat.barrier_consume_damage.nameMissing translation
Barrier gained per eligible kill, limited by Max Barrier.
No translation
Stat.barrier_on_kill.descMissing translation
Barrier per Kill
No translation
Stat.barrier_on_kill.nameMissing translation
Barrier gained per Spell cast, limited by Max Barrier.
No translation
Stat.barrier_per_cast.descMissing translation
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