简体中文 strings

Needs work355 strings
Below 10% Max Health, activating bonuses such as Near Death Armor.
角色生命值低于或等于 10% 时,即处于濒死状态。
Term.NearDeath.descNeeds updating
Healing beyond your Health cap. Grants no Health, but can power effects that explicitly include overhealing.
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Term.Overhealing.descMissing translation
Overhealing;Overheal;Overheals;Overhealed
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Term.Overhealing.nameMissing translation
Passing through enemies to hit farther targets. Pierce Damage increases damage per enemy already pierced.
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Term.Pierce.descMissing translation
Pierce;Pierces;Pierced;Piercing;Penetrating
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Term.Pierce.nameMissing translation
A projectile returning after it would normally end, able to hit enemies again. Projectile Rebounds limits returns.
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Term.Rebound.descMissing translation
Rebound;Rebounds;Rebounding
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Term.Rebound.nameMissing translation
Makes the target hurt itself on its next landed hit, consuming all stacks. More stacks increase self-damage; the victim still takes damage.
诅咒效果,能使敌人造成的伤害反噬自己。
Term.Retribution.descNeeds updating
An extra attack created by chains, emissions, trails, orbits, Cores, or combat triggers. Boosted by Secondary Attack Damage.
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Term.SecondaryAttack.descMissing translation
Secondary Attack;Secondary Attacks;Secondary Attack Damage
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Term.SecondaryAttack.nameMissing translation
Consecutive releases per skill action. Sequence Count 3 releases three times, each using Attack Count.
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Term.SequenceCount.descMissing translation
Sequence Count;Attack Sequence;Attack Sequences;Repeating Attacks;Repeated Attacks
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Term.SequenceCount.nameMissing translation
A non-boss enemy you raise with the Book of Mortal Fright. Keeps attacks and inherits your Status and Curse applications. Servant Power sets Health and damage. Maximum three; new Servants replace the oldest. Their kills cannot raise more.
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Term.Servant.descMissing translation
Servant;Servants;Raised Servant;Raised Servants
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Term.Servant.nameMissing translation
Instantly kills non-bosses; bosses lose 5% Max Health instead. Frozen increases Shatter chance.
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Term.Shatter.descMissing translation
Shatter;Shatters;Shattered;Shattering
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Term.Shatter.nameMissing translation
A skill cast by spending Energy.
法术是你的主要进攻手段,消耗能量可释放各种伤害效果。
Term.Spell.descNeeds updating
Damaging patches along an attack's path. Trail Rate Multiplier controls patch frequency. Deals Secondary Attack damage.
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Term.Trail.descMissing translation
Trail;Trails;Fire Trail;Fire Trails;Frost Trail;Frost Trails;Fungal Trail;Fungal Trails;Shadow Trail;Shadow Trails
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Term.Trail.nameMissing translation
Gained from dealing damage. Casting at 100% or more normally spends all charge; excess adds equal effectiveness.
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Term.UltimateCharge.descMissing translation
Ultimate Charge;Ultimate Charges;Ultimate Overcharge
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Term.UltimateCharge.nameMissing translation
Guarantees incoming Crits, spending one stack per hit. Unused stacks fade.
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Term.Vulnerable.descMissing translation
A projectile bouncing off terrain. Each bounce restores 25% of starting lifespan, up to the starting lifespan. Wall Bounces limits bounces; Damage per Wall Bounce strengthens each bounce.
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Term.WallBounce.descMissing translation
Wall Bounce;Wall Bounces;Wall Bounce Damage;Ricochet;Ricochets;Ricocheting;Terrain Bounce;Terrain Bounces
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Term.WallBounce.nameMissing translation
Normally one Ward use. Refills when combat begins; some effects restore charges during combat, up to capacity.
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Term.WardCharge.descMissing translation
Ward Charge;Ward Charges
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Term.WardCharge.nameMissing translation
Normally 50% Max Health or less for offensive bonuses. Wounded Armor requires strictly below that threshold.
角色生命值低于一半时,即处于受伤状态。
Term.Wounded.descNeeds updating
Release piercing, rebounding blood blades that inflict Bleeding.
释放血刃横扫,在地面刻下诅咒轨迹。
Ultimate.BloodScar.descNeeds updating
Drop a holy relic lasting 15 seconds. Its aura empowers you and strikes enemies, inheriting your Burning, Frozen, Electrified, Poisoned, and Retribution auras.
召唤一件巨大的神圣遗物轰然砸下。其光辉会强化你并攻击周围的敌人,同时继承你当前拥有的光环效果。
Ultimate.Inspirare.descNeeds updating
Orbiting Divine blades apply Condemnation and Retribution on hit.
神圣利刃环绕于你,天谴所有被其击中的敌人。
Ward.BladesJudgement.descNeeds updating
Summon a Corpseflower to fight for you.
尸花从附近的一具尸体中绽放而出。
Ward.CorpseBloom.descNeeds updating
Each ice crystal blocks one hit, releasing a freezing wave. Attack Count and Sequence Count add crystals.
在自身周围形成一道厚重的冰之屏障。屏障可抵挡的攻击次数等同于你周围的水晶数量,并在受到攻击时释放冰霜波进行反击。
Ward.CrystalShield.descNeeds updating
Briefly absorb incoming hits, then heal for absorbed damage and release a damaging pulse.
下次受到伤害时,将其转化为治疗效果。
Ward.FortunesFavor.descNeeds updating
Reduce incoming damage, then release blood splinters that heal on hit and gain damage from Health lost while active.
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Ward.SanguineVeil.descMissing translation
Sanguine Veil
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Ward.SanguineVeil.nameMissing translation
Increases Hardening Armor. Release scales that gain damage from Hardening Armor and grant Harden on hit.
你的身体被致密鳞片覆盖,被动获得硬化效果。使用时会释放大量鳞片,使自身硬化,并基于你的硬化程度造成额外伤害。
Ward.ScaledNova.descNeeds updating
Blind enemies with smoke and gain 5 Concealed stacks.
制造一片烟雾,致盲任何进入其中的敌人,并获得 5 层“隐匿”。
Ward.Smokescreen.descNeeds updating
Absorb incoming hits with a shield, then release absorbed damage as a starburst.
在自身周围形成屏障,吸收伤害后向外爆发。
Ward.StarSphere.descNeeds updating
Briefly parry attacks with wind. Melee attackers stagger and become Vulnerable; absorbed projectiles return as wind gusts.
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Ward.StormDeflection.descMissing translation
Storm Deflection
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Ward.StormDeflection.nameMissing translation
Knock enemies back and gain Barrier on hit. The final strike spends Barrier for damage; lunges grant extra Barrier.
威力强大的攻击,可将敌人击退。冲刺攻击尤其强力,且会生成屏障。
Weapon.ChargingStars.descNeeds updating
Rapid, wild swipes generate Energy on hit. Lunges deal extra damage based on your current Energy.
发动迅猛狂乱的连续挥砍,大量窃取敌人的能量。冲刺攻击更加强力,且会根据你当前的能量造成额外伤害。
Weapon.SappingFlurry.descNeeds updating
Landing a lunge while not Concealed grants Concealed. Attacking while Concealed delivers a deadlier strike.
暗影帷幕笼罩剑身,使用此武器进行冲刺攻击会获得隐匿。隐匿状态下用它发动攻击,会造成更加致命的伤害。
Weapon.UnseenEdge.descNeeds updating
The road is perilous, and I'd rather not have you wandering it blindly, so I shall mark it upon your map.
道路险恶,我可不愿你盲目游荡其间,就让我把它标在地图上吧。
cartographer_intro.1Needs updating
Ah, you made it this far. How reassuring. The Temple of Ice waits near the summit; I trust you can manage the upward part.
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cartographer_mountain.0Missing translation
I shall mark it on your map. Even the most determined wanderer benefits from an occasional hint.
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cartographer_mountain.1Missing translation
It's a long, strange, cold climb up the mountain, my friend. Though I think it waits for you rather impatiently.
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cartographer_mountain_entrance.0Missing translation
When one star-born guide alone remains, Draw it up the torch-lit stairs to unbar the chains.
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clue_VortexHollow.0Missing translation
Talismans carry a light all their own. Bring me three, and I shall draw forth something new.
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radiary_talk.0Missing translation
The new talisman will be at least as rare as the least rare of your offerings. Choose what you surrender carefully.
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radiary_talk.1Missing translation
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