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501–550 of 2054 stringsPage 11 of 42
Chain Poison Pool Damage
Poison en chaîne
Stat.chain_poison.nameReviewed
Starburst damage relative to the triggering attack, distributed across its projectiles.
Nombre d'explosions stellaires ajoutées à votre séquence d'attaques.
Stat.chain_starburst.descNeeds updating
Chain Starburst Damage
Explosions stellaires en chaîne
Stat.chain_starburst.nameReviewed
Chain Whirlwind damage as a percentage of the triggering attack's damage.
Nombre d'ouragans ajoutés à votre séquence d'attaques.
Stat.chain_whirlwind.descNeeds updating
Chain Whirlwind Damage
Ouragans en chaîne
Stat.chain_whirlwind.nameReviewed
Damage multiplier for attacks released while Concealed.
No translation
Stat.concealed_damage.descMissing translation
Concealed Damage
No translation
Stat.concealed_damage.nameMissing translation
Concealed stacks gained per Spell cast.
La quantité de Dissimulation que vous gagnez à chaque fois que vous lancez un sort.
Stat.conceal_per_cast.descReviewed
Concealed per Spell Cast
Dissimulation par sort
Stat.conceal_per_cast.nameReviewed
Concealed stacks gained per Crit.
La quantité de Dissimulation que vous gagnez à chaque coup critique.
Stat.conceal_per_crit.descReviewed
Concealed per Crit
Dissimulation par crit
Stat.conceal_per_crit.nameReviewed
Extra Armor. Damage reaching Health also adds this fraction of the damage as Health Corruption.
Les dégâts subis sont considérablement réduits, mais infligés sous forme de Corruption.
Stat.corruption_armor.descNeeds updating
Corruption Armor
Armure corruptrice
Stat.corruption_armor.nameReviewed
Flat Health Corruption change per kill. Negative removes Corruption.
Chaque ennemi tué vous rend beaucoup plus de votre Santé max corrompue.
Stat.corruption_per_kill.descNeeds updating
Corruption Change per Kill
Corruption par ennemi tué
Stat.corruption_per_kill.nameReviewed
Crit chance per hit, shared across split attacks.
Probabilité de porter un coup critique.
Stat.crit_chance.descReviewed
Crit Chance
Chance de crit
Stat.crit_chance.nameReviewed
Extra Crit Chance per Curse stack on the target, subject to Crit Chance caps.
Augmentation des chances de coup critique contre les ennemis maudits (par cumul de malédiction).
Stat.crit_curse_bonus.descReviewed
Crit per Curse Stack
Bonus de crit par malédiction
Stat.crit_curse_bonus.nameReviewed
Crit damage multiplier. 200% means double damage.
Le multiplicateur appliqué à vos dégâts lorsque vous infligez un coup critique.
Stat.crit_multiplier.descReviewed
Crit Damage
Dégâts crit
Stat.crit_multiplier.nameReviewed
Bonus hit damage per Curse stack on the target.
Quantité de dégâts supplémentaires que vous infligez pour chaque effet de malédiction affectant un ennemi (condamnation, aveuglement, saignement, empoisonnement).
Stat.curse_damage_mod.descNeeds updating
Damage per Curse Stack
Dégâts de malédiction
Stat.curse_damage_mod.nameReviewed
Hit damage reduction per Curse stack on the attacker, with separate caps alongside Armor.
No translation
Stat.curse_defense.descMissing translation
Defense per Curse Stack
No translation
Stat.curse_defense.nameMissing translation
Percentage growth of existing Curse stacks per hit, shared across split attacks.
No translation
Stat.curse_multiply_on_hit.descMissing translation
Curse Growth on Hit
No translation
Stat.curse_multiply_on_hit.nameMissing translation
Percentage of remaining Curse stacks spread from a slain enemy to every nearby enemy.
No translation
Stat.curse_transfer.descMissing translation
Curse Spread on Kill
No translation
Stat.curse_transfer.nameMissing translation
Damage a shield can absorb before breaking, separate from Barrier.
Quantité de dégâts absorbés.
Stat.damage_absorbtion.descReviewed
Shield Absorption Capacity
Absorption des dégâts
Stat.damage_absorbtion.nameReviewed
Attack damage multiplier. 150% means 1.5 times damage before other modifiers.
Les dégâts supplémentaires que vous infligez.
Stat.damage_mod.descNeeds updating
Damage Multiplier
Modificateur de dégâts
Stat.damage_mod.nameReviewed
Immediate damage per Poisoned stack actually added. Adds no damage for stacks blocked by the cap.
No translation
Stat.damage_per_poisoned.descMissing translation
Poison Application Damage
No translation
Stat.damage_per_poisoned.nameMissing translation
Homing Spirit damage as a percentage of Health lost. Damage fully absorbed by Barrier grants none.
Dégâts infligés par les esprits matérialisés lorsque vous subissez des dégâts, exprimés en pourcentage des dégâts.
Stat.damage_retribution.descNeeds updating
Retaliation Spirit Damage
Dégâts de représailles
Stat.damage_retribution.nameReviewed
Incoming hit damage change. Negative reduces damage; positive increases it.
Les dégâts supplémentaires que vous subissez.
Stat.damage_taken.descReviewed
Damage Taken Change
Dégâts subis
Stat.damage_taken.nameReviewed
Dash Charge capacity, including partial charges. Each Dash spends one full charge.
Le nombre de charges de ruée que vous pouvez stocker.
Stat.dash_charges.descReviewed
Dash Charge Capacity
Charges de ruée
Stat.dash_charges.nameReviewed
Dash Charge recovery modifier. Lower is faster; charges refill while not dashing.
Délai nécessaire après une ruée avant de pouvoir en effectuer une autre.
Stat.dash_cooldown.descReviewed
Dash Recovery Modifier
Temps de recharge de la ruée
Stat.dash_cooldown.nameReviewed
Dash duration in seconds, including its automatic Evasion window.
Distance parcourue lors d'une ruée.
Stat.dash_length.descNeeds updating
Dash Duration
Portée de la ruée
Stat.dash_length.nameNeeds updating
Mortars released per normal Dash. Fractions round down.
Nombre de bombes lancées lors d'une ruée.
Stat.dash_mortars.descReviewed
Mortars on Dash
Bombes de ruée
Stat.dash_mortars.nameReviewed
Base chance per enemy touched per normal Dash. Frozen increases it up to threefold, capped at 75% after all bonuses. Bosses lose 5% Max Health instead.
No translation
Stat.dash_shatter.descMissing translation
Base Shatter Chance on Dash
No translation
Stat.dash_shatter.nameMissing translation
Fraction of incoming hit damage blocked. Conditional bonuses apply before Armor caps.
Pourcentage de dégâts évités lorsque vous êtes touché.
Stat.defense.descReviewed
501–550 of 2054 stringsPage 11 of 42
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