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Needs work809 strings
Hits have a chance to restore a Ward charge.
No translation
Rune.RuneProvision.descMissing translation
Rune of Provision
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Rune.RuneProvision.nameMissing translation
Deal increased damage to nearby enemies, less than 60 units away.
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Rune.RuneProximity.descMissing translation
Rune of Proximity
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Rune.RuneProximity.nameMissing translation
Merges extra parallel attacks into one stronger, larger attack. Repeats retain normal timing.
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Rune.RuneSingularity.descMissing translation
Rune of Singularity
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Rune.RuneSingularity.nameMissing translation
You deal more damage when Concealed.
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Rune.RuneSneak.descMissing translation
Rune of the Sneak
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Rune.RuneSneak.nameMissing translation
Leaves trails of toxic fungus.
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Rune.RuneSpores.descMissing translation
Rune of Spores
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Rune.RuneSpores.nameMissing translation
Hitting enemies at full Health calls down a Divine Sword.
Châtie les ennemis dont la jauge de Santé est pleine à l'impact
Rune.RuneTruth.descNeeds updating
Generate more Ultimate charge with this skill.
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Rune.RuneVigor.descMissing translation
Rune of Vigor
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Rune.RuneVigor.nameMissing translation
Increases damage, but reduces attack speed.
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Rune.RuneWeight.descMissing translation
Rune of Weight
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Rune.RuneWeight.nameMissing translation
Apply much more Burning, but Crit less often.
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Rune.RuneWildfire.descMissing translation
Rune of Wildfire
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Rune.RuneWildfire.nameMissing translation
When you Crit, add Burning, Electrified, and Freezing.
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Rune.SiroccoRune.descMissing translation
Sirocco Rune
No translation
Rune.SiroccoRune.nameMissing translation
Increases the effectiveness of the entire skill.
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Rune.ThrummingRune.descMissing translation
Thrumming Rune
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Rune.ThrummingRune.nameMissing translation
Consumes elemental Status stacks on hit, adding damage per stack.
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Rune.VorticoseRune.descMissing translation
Vorticose Rune
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Rune.VorticoseRune.nameMissing translation
Call down a Divine Sword applying Condemnation and Retribution.
Invoquez une épée divine qui inflige Condamnation aux ennemis
Spell.Castigladius.descNeeds updating
Exchange daggers with a shadowy clone. The returning dagger tracks you.
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Spell.Foras.descMissing translation
Nox Foras
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Spell.Foras.nameMissing translation
A lightning bolt strikes a small area, creating a larger shockwave.
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Spell.Fulgor.descMissing translation
Fulgor
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Spell.Fulgor.nameMissing translation
Launch a massive flail, radiant as the morning sun, that sends foes reeling.
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Spell.MorningStar.descMissing translation
Morning Star
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Spell.MorningStar.nameMissing translation
Bonus hit damage per harmful Status, Curse, or Vulnerable stack, counting at most 20 total stacks. Poison counts once; beneficial effects do not count.
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Stat.afflicted_damage_mod.descMissing translation
Damage per Harmful Stack
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Stat.afflicted_damage_mod.nameMissing translation
Fraction of effective Armor added as bonus damage.
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Stat.armor_damage.descMissing translation
Damage from Armor
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Stat.armor_damage.nameMissing translation
Astral Tear drop chance multiplier for elite enemies.
Probabilité qu'un ennemi laisse tomber une Larme astrale en mourant.
Stat.astral_tear_drop_rate.descNeeds updating
Aim precision. Higher values reduce random deviation and tighten attack spread.
No translation
Stat.attack_accuracy.descMissing translation
Extra Evasion during skill use and recovery, subject to Evasion caps.
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Stat.attacking_evasion.descMissing translation
Evasion during Attacks
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Stat.attacking_evasion.nameMissing translation
Speed multiplier for attacks, skill reuse, and moving projectiles. Faster Weapon attacks have proportionally weaker on-hit effects and Energy gains.
Modificateur de la vitesse de vos attaques.
Stat.attack_speed.descNeeds updating
Seconds a half-strength aura copy remains at your Dash's origin. New copies replace old ones.
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Stat.aura_anchor_duration.descMissing translation
Anchored Aura Duration
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Stat.aura_anchor_duration.nameMissing translation
Seconds enemies carry copied auras after a hit. Hits refresh duration; copies cannot spread.
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Stat.aura_attach_duration.descMissing translation
Attached Aura Duration
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Stat.aura_attach_duration.nameMissing translation
Seconds copied auras last at slain enemies. Requires aura contact within the previous second.
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Stat.aura_corpse_duration.descMissing translation
Corpse Aura Duration
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Stat.aura_corpse_duration.nameMissing translation
Seconds a post-Dash aura expansion lasts. Radius grows up to 50%, then shrinks to normal.
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Stat.aura_expand_duration.descMissing translation
Aura Expansion Duration
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Stat.aura_expand_duration.nameMissing translation
Multiplier on aura damage and applied effects.
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Stat.aura_power.descMissing translation
Aura Power
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Stat.aura_power.nameMissing translation
Additional aura radius multiplier, multiplied by Aura Radius.
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Stat.aura_radius_mod.descMissing translation
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