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Barrier per Spell Cast
Bariera za zaklęcia
Stat.barrier_per_cast.nameReviewed
Barrier gained after Health damage, as a percentage of Health lost, limited by Max Barrier.
No translation
Stat.barrier_per_damage.descMissing translation
Barrier from Health Damage
No translation
Stat.barrier_per_damage.nameMissing translation
Barrier gained per Evade, limited by Max Barrier.
Liczba punktów bariery uzyskiwanych przy każdym uniknięciu ataku.
Stat.barrier_per_evade.descReviewed
Barrier per Evade
Bariera za uniki
Stat.barrier_per_evade.nameReviewed
Barrier per eligible hit, shared across split attacks and limited by Max Barrier.
Liczba punktów bariery uzyskiwanych przy każdym trafieniu.
Stat.barrier_per_hit.descReviewed
Barrier per Hit
Bariera za trafienia
Stat.barrier_per_hit.nameReviewed
Any positive value removes Bleeding's stack limit.
No translation
Stat.bleeding_unlimited.descMissing translation
Unlimited Bleeding
No translation
Stat.bleeding_unlimited.nameMissing translation
Bleeding stacks applied to enemies that hit you.
No translation
Stat.bleed_on_hurt.descMissing translation
Bleeding on Being Hit
No translation
Stat.bleed_on_hurt.nameMissing translation
Enables instant kills at max Blind. Bosses lose 5% Max Health, increased by excess application. Consumes Blind.
No translation
Stat.blinded_max_void.descMissing translation
Void at Max Blind
No translation
Stat.blinded_max_void.nameMissing translation
Spell Energy supplied per Health sacrificed when you lack Energy. Bypasses Barrier; leaves at least 1 Health.
No translation
Stat.blood_cast_efficiency.descMissing translation
Spell Energy per Health
No translation
Stat.blood_cast_efficiency.nameMissing translation
Healing per retaliating Blood Shard hit. Enemy hits can release shards even through Barrier.
No translation
Stat.blood_shard_on_hurt.descMissing translation
Retaliating Shard Healing
No translation
Stat.blood_shard_on_hurt.nameMissing translation
Maximum Botyls you can carry.
Maksymalna liczba posiadanych flakonów.
Stat.botyl_count.descReviewed
Botyl Capacity
Liczba flakonów
Stat.botyl_count.nameReviewed
Direct chance for slain enemies to drop a Botyl.
Modyfikator szansy na upuszczenie flakonu.
Stat.botyl_drop_rate.descNeeds updating
Botyl Drop Chance
Szansa na upuszczenie flakonu
Stat.botyl_drop_rate.nameReviewed
Health restored per Botyl, limited by your Health cap.
Zdrowie przywracane przez flakon.
Stat.botyl_heal.descReviewed
Health per Botyl
Leczenie flakonu
Stat.botyl_heal.nameReviewed
Burning stacks per second to nearby enemies, before Aura Power and Status Application.
Liczba nałożeń efektu podpalenia na pobliskich wrogów w ciągu sekundy.
Stat.burning_aura.descReviewed
Burning Aura Stacks
Aura podpalenia
Stat.burning_aura.nameReviewed
Explosion damage at max Burning. Consumes Burning; scales with Status Power and excess application.
No translation
Stat.burning_max_explosion.descMissing translation
Burning Explosion Damage
No translation
Stat.burning_max_explosion.nameMissing translation
Bonus to Burning tick frequency and stack decay, concentrating damage into less time.
No translation
Stat.burning_rate.descMissing translation
Burning Speed Bonus
No translation
Stat.burning_rate.nameMissing translation
Maximum Burning stacks per target, also raising the threshold for maximum-stack effects.
No translation
Stat.burning_stack_limit.descMissing translation
Burning Stack Limit
No translation
Stat.burning_stack_limit.nameMissing translation
Free Spell chance per direct Weapon hit, shared across split attacks.
Szansa na darmowe rzucenie zaklęcia przy trafieniu we wroga.
Stat.cast_on_hit.descNeeds updating
Free Spell Chance on Hit
Zaklęcie przy trafieniu
Stat.cast_on_hit.nameReviewed
Damage per chained Magic Arrow relative to the triggering attack, before inherited-effect reductions.
Liczba gwiezdnych strzał dodawanych do twojego ciągu ataków.
Stat.chain_arrow.descNeeds updating
Chain Arrow Damage
Ciąg strzał
Stat.chain_arrow.nameReviewed
Chain Blizzard damage as a percentage of the triggering attack's damage.
Liczba zamieci dodawanych do twojego ciągu ataków.
Stat.chain_blizzard.descNeeds updating
Chain Blizzard Damage
Ciąg zamieci
Stat.chain_blizzard.nameReviewed
Chain Blood Spirit damage as a percentage of the triggering attack's damage.
Liczba goniących cieni dodawanych do twojego ciągu ataków.
Stat.chain_chaser.descNeeds updating
Chain Spirit Damage
Ciąg goniących cieni
Stat.chain_chaser.nameReviewed
Chain explosion damage as a percentage of the triggering attack's damage.
Liczba eksplozji dodawanych do twojego ciągu ataków.
Stat.chain_explosion.descNeeds updating
Chain Explosion Damage
Ciąg eksplozji
Stat.chain_explosion.nameReviewed
Chain Firebomb damage as a percentage of the triggering attack's damage.
Liczba bomb ogniowych dodawanych do twojego ciągu ataków.
Stat.chain_firebomb.descNeeds updating
Chain Firebomb Damage
Ciąg bomb ogniowych
Stat.chain_firebomb.nameReviewed
Chain Ice Pillar damage as a percentage of the triggering attack's damage.
Liczba kolumn lodu dodawanych do twojego ciągu ataków.
Stat.chain_ice_pillar.descNeeds updating
Chain Ice Pillar Damage
Ciąg kolumn lodu
Stat.chain_ice_pillar.nameReviewed
Chain lightning damage as a percentage of the triggering attack's damage.
Liczba błyskawic dodawanych do twojego ciągu ataków.
Stat.chain_lightning.descNeeds updating
Chain Lightning Damage
Ciąg błyskawic
Stat.chain_lightning.nameReviewed
Chain Meteor damage as a percentage of the triggering attack's damage.
Liczba meteorów dodawanych do twojego ciągu ataków.
Stat.chain_meteor.descNeeds updating
Chain Meteor Damage
Ciąg meteorów
Stat.chain_meteor.nameReviewed
Chain Poison Pool damage as a percentage of the triggering attack's damage.
Liczba kałuż trucizny dodawanych do twojego ciągu ataków.
Stat.chain_poison.descNeeds updating
About translation statuses
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Reviewed
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