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Trail Rate Multiplier
Częstotliwość śladów
Stat.trail_rate.nameReviewed
Shadow trail strength. Increases patch frequency and shadow's share of mixed trails; attacks supply patch damage.
Dodaje ślad cienia do twoich ataków.
Stat.trail_shadow_damage.descReviewed
Shadow Trail Generation
Obrażenia śladu cienia
Stat.trail_shadow_damage.nameNeeds updating
Extra Ultimate capacity above 100%. Casting spends all charge; excess charge adds equal effectiveness.
No translation
Stat.ultimate_capacity.descMissing translation
Extra Ultimate Capacity
No translation
Stat.ultimate_capacity.nameMissing translation
Bonus Ultimate Charge from eligible hits. Most Secondary Attacks and all Ultimate attacks generate none.
Jak szybko przedmiot ładuje superumiejętność.
Stat.ultimate_generation.descReviewed
Ultimate Charge Gain
Generowanie superumiejętności
Stat.ultimate_generation.nameReviewed
Extra terrain-impact damage after this skill pushes an enemy, relative to the pushing hit.
No translation
Stat.wall_impact_damage.descMissing translation
Wall Impact Damage
No translation
Stat.wall_impact_damage.nameMissing translation
Ward Charge capacity. Wards normally spend one charge; charges refill when combat begins.
Ładunki aury otrzymuje się na każdej mapie i wykorzystuje do aktywacji aur.
Stat.ward_charges.descReviewed
Ward Charge Capacity
Ładunki aury
Stat.ward_charges.nameReviewed
Added Ward duration scaling, alongside Effect Duration bonuses.
Jak długo trwa twoja aura.
Stat.ward_duration.descReviewed
Ward Duration Bonus
Czas trwania aury
Stat.ward_duration.nameReviewed
Ward Charge chance per hit, shared across split attacks and limited by capacity.
Szansa na to, że trafienie wroga zapewni ładunek aury.
Stat.ward_generation.descReviewed
Ward Charge Chance on Hit
Generowanie aury
Stat.ward_generation.nameReviewed
Ward Charge chance when hit or when a shielding Ward first blocks damage. Later blocks grant no roll.
Szansa na uzyskanie 1 ładunku aury, gdy trafia cię wróg.
Stat.ward_on_hit.descNeeds updating
Ward Charge on Defense
Aura przy trafieniu
Stat.ward_on_hit.nameReviewed
Damage multiplier against Wounded targets, normally at 50% Health or less.
Dodatkowe obrażenia zadawane rannym wrogom (mającym mniej niż połowę zdrowia).
Stat.wounded_damage_mod.descNeeds updating
Wounded Target Damage
Obrażenia wobec rannych
Stat.wounded_damage_mod.nameReviewed
Extra Armor while Wounded, normally below 50% Health, before Armor caps.
Procent zniwelowanych obrażeń po odniesieniu ran (gdy masz mniej niż połowę zdrowia).
Stat.wounded_defense.descReviewed
Wounded Armor
Pancerz rannego
Stat.wounded_defense.nameReviewed
Lightning bursts per hit on Wounded enemies, normally at 50% Health or less. Fractions round down.
Uwalniaj pioruny, uderzając rannych wrogów.
Stat.wounded_lightning_burst.descReviewed
Bursts on Wounded Hit
Piorunowe wyładowania
Stat.wounded_lightning_burst.nameReviewed
Dashing leaves one half-strength aura copy. New copies replace old ones.
No translation
Talisman.AnchorStone.descMissing translation
Anchor Stone
No translation
Talisman.AnchorStone.nameMissing translation
Bleeding no longer has a maximum number of stacks
No translation
Talisman.AorticCore.descMissing translation
Aortic Core
No translation
Talisman.AorticCore.nameMissing translation
Apply Electrified to nearby enemies
Nakłada naelektryzowanie na pobliskich wrogów.
Talisman.AutomatonHeart.descReviewed
Heart of the Automaton
No translation
Talisman.AutomatonHeart.nameMissing translation
After losing health, your Armor is increased for 5 seconds
Przy otrzymaniu obrażeń pancerz zwiększa się na 3 sekundy.
Talisman.BeetleShell.descNeeds updating
Beetle Shell
Pancerz żuka
Talisman.BeetleShell.nameReviewed
Your Max Health is multiplied
Maksymalne zdrowie jest zwiększone o mnożnik.
Talisman.BloodiedHide.descReviewed
Bloodied Hide
Zakrwawiona skóra
Talisman.BloodiedHide.nameReviewed
Increases Attack Speed.
Zwiększa szybkość ataku.
Talisman.BoarTusk.descReviewed
Boar Tusk
Kieł dzika
Talisman.BoarTusk.nameReviewed
Healing damages all enemies, even at full Health.
No translation
Talisman.BookDarkPrayers.descMissing translation
Book of Dark Prayers
No translation
Talisman.BookDarkPrayers.nameMissing translation
Dashing through enemies can Shatter them. Frozen increases the chance, up to a 75% maximum.
No translation
Talisman.BookEternalNight.descMissing translation
Book of Eternal Night
No translation
Talisman.BookEternalNight.nameMissing translation
Spells consume Health when you lack enough Energy.
No translation
Talisman.BookInnocentBlood.descMissing translation
Book of Innocent Blood
No translation
Talisman.BookInnocentBlood.nameMissing translation
Non-boss enemies you kill briefly rise as servants, inheriting your on-hit Status and Curse effects.
No translation
Talisman.BookMortalFright.descMissing translation
Book of Mortal Fright
No translation
Talisman.BookMortalFright.nameMissing translation
With full Ultimate Charge, fatal damage instead triggers an empowered Ultimate and brief invulnerability.
No translation
Talisman.BookPrimordialSpark.descMissing translation
Book of Primordial Spark
No translation
Talisman.BookPrimordialSpark.nameMissing translation
Slows enemy movement and actions.
No translation
Talisman.BookRelativity.descMissing translation
Book of Relativity
No translation
Talisman.BookRelativity.nameMissing translation
Your Burning is shared by every enemy.
No translation
Talisman.BookWorldPyre.descMissing translation
Book of the World Pyre
No translation
Talisman.BookWorldPyre.nameMissing translation
Your Botyls are more potent
Flakony mają większą moc.
Talisman.BrokenCup.descReviewed
About translation statuses
Missing translation
No translated text yet.
Needs updating
Check the translation against the updated English or context.
Needs review
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Reviewed
This saved version has been approved.