Deutsch strings
Reviewed1242 strings
301–350 of 1242 stringsPage 7 of 25
Maximum Botyls you can carry.
Wie viele Medicusflaschen Ihr tragen könnt.
Stat.botyl_count.descReviewed
Botyl Capacity
Anzahl Medicusflaschen
Stat.botyl_count.nameReviewed
Botyl Drop Chance
Fallengelassene Medicusflaschen
Stat.botyl_drop_rate.nameReviewed
Health restored per Botyl, limited by your Health cap.
Wie viel Gesundheit eine Medicusflasche wiederherstellt.
Stat.botyl_heal.descReviewed
Health per Botyl
Heilkraft Medicusflaschen
Stat.botyl_heal.nameReviewed
Burning stacks per second to nearby enemies, before Aura Power and Status Application.
Wie viel Stapel Brennen Gegner in der Nähe pro Sekunde erleiden.
Stat.burning_aura.descReviewed
Burning Aura Stacks
Feueraura
Stat.burning_aura.nameReviewed
Free Spell Chance on Hit
Zauberspruch bei Treffer
Stat.cast_on_hit.nameReviewed
Chain Arrow Damage
Kettenpfeil
Stat.chain_arrow.nameReviewed
Chain Blizzard Damage
Kettenschneesturm
Stat.chain_blizzard.nameReviewed
Chain Spirit Damage
Kettenverfolger
Stat.chain_chaser.nameReviewed
Chain Explosion Damage
Kettenexplosion
Stat.chain_explosion.nameReviewed
Chain Firebomb Damage
Kettenfeuerbombe
Stat.chain_firebomb.nameReviewed
Chain Ice Pillar Damage
Ketteneispfeiler
Stat.chain_ice_pillar.nameReviewed
Chain Lightning Damage
Kettenblitz
Stat.chain_lightning.nameReviewed
Chain Meteor Damage
Kettenmeteor
Stat.chain_meteor.nameReviewed
Chain Poison Pool Damage
Kettengift
Stat.chain_poison.nameReviewed
Chain Starburst Damage
Kettensternenbruch
Stat.chain_starburst.nameReviewed
Chain Whirlwind Damage
Kettenorkan
Stat.chain_whirlwind.nameReviewed
Concealed stacks gained per Spell cast.
Wie viel Versteckt Ihr pro gewirktem Zauberspruch erhaltet.
Stat.conceal_per_cast.descReviewed
Concealed per Spell Cast
Versteckt pro Zauber
Stat.conceal_per_cast.nameReviewed
Concealed stacks gained per Crit.
Wie viel Versteckt Ihr pro kritischem Treffer erhaltet.
Stat.conceal_per_crit.descReviewed
Concealed per Crit
Versteckt pro krit. Treffer
Stat.conceal_per_crit.nameReviewed
Corruption Armor
Verderbnisrüstung
Stat.corruption_armor.nameReviewed
Corruption Change per Kill
Verderbnis pro Gegner
Stat.corruption_per_kill.nameReviewed
Crit chance per hit, shared across split attacks.
Die Wahrscheinlichkeit, dass Ihr kritisch trefft.
Stat.crit_chance.descReviewed
Crit Chance
Krit. Trefferchance
Stat.crit_chance.nameReviewed
Extra Crit Chance per Curse stack on the target, subject to Crit Chance caps.
Die erhöhte Chance, verfluchte Gegner pro Stapel Fluch kritisch zu treffen.
Stat.crit_curse_bonus.descReviewed
Crit per Curse Stack
Krit. Bonustreffer bei Fluch
Stat.crit_curse_bonus.nameReviewed
Crit damage multiplier. 200% means double damage.
Der Multiplikator für Euren Schaden bei kritischen Treffern.
Stat.crit_multiplier.descReviewed
Crit Damage
Krit. Schaden
Stat.crit_multiplier.nameReviewed
Damage per Curse Stack
Fluchschaden
Stat.curse_damage_mod.nameReviewed
Damage a shield can absorb before breaking, separate from Barrier.
Wie viel Schaden Ihr absorbiert.
Stat.damage_absorbtion.descReviewed
Shield Absorption Capacity
Schadensabsorption
Stat.damage_absorbtion.nameReviewed
Damage Multiplier
Schadensmodifikator
Stat.damage_mod.nameReviewed
Retaliation Spirit Damage
Racheschaden
Stat.damage_retribution.nameReviewed
Incoming hit damage change. Negative reduces damage; positive increases it.
Zusätzlicher Schaden, den Ihr erleidet.
Stat.damage_taken.descReviewed
Damage Taken Change
Erlittener Schaden
Stat.damage_taken.nameReviewed
Dash Charge capacity, including partial charges. Each Dash spends one full charge.
Wie viele Rollenladungen Ihr speichern könnt.
Stat.dash_charges.descReviewed
Dash Charge Capacity
Rollenladungen
Stat.dash_charges.nameReviewed
Dash Charge recovery modifier. Lower is faster; charges refill while not dashing.
Wie lange es nach einer Rolle dauert, bis Ihr erneut rollen könnt.
Stat.dash_cooldown.descReviewed
Dash Recovery Modifier
Abklingzeit für Rolle
Stat.dash_cooldown.nameReviewed
Mortars released per normal Dash. Fractions round down.
Wie viele Explosionen freigesetzt werden, wenn Ihr rollt.
Stat.dash_mortars.descReviewed
Mortars on Dash
Rollenexplosion
Stat.dash_mortars.nameReviewed
Fraction of incoming hit damage blocked. Conditional bonuses apply before Armor caps.
Der Schadensprozentsatz, der verhindert wird, wenn Ihr getroffen werdet.
Stat.defense.descReviewed
Armor
Rüstung
Stat.defense.nameReviewed
Damage bonus grows beyond 60 units, reaching the listed bonus at 240 units and continuing farther.
Wie viel Bonusschaden Ihr bei weit entfernten Gegnern verursacht.
Stat.distant_damage_mod.descReviewed
Distant Damage
Entfernungsschaden
Stat.distant_damage_mod.nameReviewed
Divine Curses on Hit
Heiliger Schlag
Stat.divine_strike.nameReviewed
Electrified stacks per second to nearby enemies, before Aura Power and Status Application.
Wie viel Stapel Elektrisiert Gegner in der Nähe pro Sekunde erleiden.
Stat.electrified_aura.descReviewed
301–350 of 1242 stringsPage 7 of 25
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