Glossary · Español
Glossary118 glossary strings
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Affected by any harmful Status, Curse, or Vulnerable. Damage per Harmful Stack counts up to 20 total stacks, counting Poison once.
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Term.Afflicted.descMissing translation
Afflicted
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Term.Afflicted.nameMissing translation
Percentage of incoming hit damage prevented. 50% Armor halves hit damage.
Reduce el daño que recibes al ser golpeado.
Term.Armor.descReviewed
Armor;Armour
Armadura;Protección
Term.Armor.nameReviewed
Rare currency for clearing world Corruption, certain gates, shrine and crafting upgrades, and Talisman shop rerolls.
Una escasa fuente de mejoras permanentes.
Term.AstralTear.descReviewed
Astral Tear;Astral Tears
Lágrima Astral;Lágrimas Astrales
Term.AstralTear.nameReviewed
Attacks released together per skill action. Attack Count 2 releases two at once.
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Term.AttackCount.descMissing translation
Attack Count;Parallel Attack;Parallel Attacks;Simultaneous Attack;Simultaneous Attacks
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Term.AttackCount.nameMissing translation
Spent with the Priestess to unlock skills.
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Term.AttunementSigil.descMissing translation
Attunement Sigil;Attunement Sigils
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Term.AttunementSigil.nameMissing translation
An ongoing area effect that damages, weakens, or supports nearby characters. May follow a character or remain in place.
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Term.Aura.descMissing translation
Aura;Auras;Aura Size;Burning Aura;Freezing Aura;Electrifying Aura;Electrified Aura;Poisoned Aura;Retribution Aura;Aura of Decay;Aura Radius;Aura Reach;Aura Power;Frozen Aura
Aura;Auras
Term.Aura.nameReviewed
Protection depleted before Health when absorbing damage, limited by Max Barrier.
Un escudo temporal que absorbe daño en tu lugar.
Term.Barrier.descReviewed
Barrier;Barriers
Barrera;Barreras
Term.Barrier.nameReviewed
A Curse increasing damage taken. More stacks increase the bonus; stacks fade over time.
Una Maldición que hace que los enemigos reciban más daño de todas las fuentes.
Term.Bleeding.descReviewed
Bleeding;Bleed;Bleeds
Sangrado;Sangrar;Sangra;Sangrando
Term.Bleeding.nameReviewed
A Curse increasing the chance to miss attacks. More stacks strengthen it; stacks fade quickly.
Una Maldición de Sombras que aumenta la probabilidad de que los objetivos fallen sus ataques.
Term.Blind.descReviewed
Blind;Blinded;Blinding;Blinds;Blindness
Ceguera;Cegar;Cegado;Cegada;Cegados;Cegadas;Ciega;Cegando
Term.Blind.nameReviewed
A healing bottle consumed to restore Health. Pickups replenish your supply up to capacity.
Las Boteyas son tu sustento, un recurso escaso que puede ser usado en cualquier momento para recuperar tu Salud.
Term.Botyl.descReviewed
Botyl;Botyls
Boteya;Boteyas
Term.Botyl.nameReviewed
A fire Status dealing repeated damage. More stacks increase damage; stacks fade over time. Burning enemies ignite other enemies in near contact; walls block the spread.
Un estado de Fuego que consume Salud gradualmente.
Term.Burning.descNeeds updating
Burning;Burn;Burns;Burned;Burnt
Quemado;Quemadura;Quemar;Quemada;Quemados;Quemadas;Quemaduras;Quema;Quemando
Term.Burning.nameReviewed
Follow-up attacks created when an attack hits or ends. Later steps can inherit weaker bonuses.
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Term.Chain.descMissing translation
Chain;Chains;Chained Attack;Chained Attacks;Attack Chain;Attack Chains
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Term.Chain.nameMissing translation
Grants automatic Evasion until using a skill. Evading removes up to one stack, leaving at least one; stacks also fade.
Un estado que garantiza evasión hasta que ataques o lances un hechizo.
Term.Concealed.descNeeds updating
Concealed;Conceal;Conceals;Concealing;Concealment
Encubrimiento;Encubierto;Encubierta;Encubiertos;Encubiertas;Encubrir
Term.Concealed.nameReviewed
Reduces the target's next landed hit's damage, consuming all stacks. More stacks strengthen reduction; unused stacks fade.
Una Maldición Divina que debilita los ataques de enemigos.
Term.Condemnation.descNeeds updating
Condemnation;Condemned;Condemning;Condemn;Condemns
Condena;Condenado;Condenada;Condenados;Condenadas;Condenando;Condenar
Term.Condemnation.nameReviewed
A hit with multiplied damage, normally double. Crit Chance sets frequency; Crit Damage sets strength.
Los Críticos infligen el doble de daño.
Term.Crit.descNeeds updating
Crit;Crits;Critical;Critical Hit;Critical Hits
Crítico;Críticos;Crítica;Críticas;Golpe crítico;Golpes críticos
Term.Crit.nameReviewed
Bleeding, Blind, Condemnation, Retribution, or Poisoned. Normally capped at 40 stacks. Stacks fade; landing a hit consumes Condemnation and Retribution.
Las Maldiciones son estados causados por poderes sobrenaturales, que debilitan a los afectados. Cada Maldición puede acumularse 40 veces.
Term.Curse.descReviewed
Curse;Curses;Cursed;Cursing
Maldición;Maldiciones;Maldito;Malditos;Maldita;Malditas;Maldecir;Maldice
Term.Curse.nameReviewed
Harm dealt by attacks or effects, modified by damage bonuses, Armor, and other effects.
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Term.Damage.descMissing translation
Damage;Damages;Damaging;Damaged
Daño;Daños;Daña;Dañado;Dañada
Term.Damage.nameReviewed
Quick movement with automatic Evasion. Costs one Dash Charge, which refills over time.
Un impulso de movimiento usado para cambiar rápidamente de posición o evadir.
Term.Dash.descReviewed
Dash;Dashes;Dashing;Dashed
Desplazamiento;Desplazamientos;Desplazarte;Desplázate;Desplazarse
Term.Dash.nameReviewed
Discharges for damage 1.5 seconds after the last application, consuming all stacks. Reapplication resets the delay; more stacks increase damage.
Un estado de Rayo que inflige daño al expirar, dependiendo su carga.
Term.Electrified.descReviewed
Electrified;Electrical;Electricity;Electrify;Electrifies;Electrifying;Electrification
Electrocutado;Electrocutados;Electrocutar;Electrocutada;Electrocutadas;Electrocuta;Electrocución;Electricidad;Eléctrico;Eléctrica;Eléctricos;Eléctricas
Term.Electrified.nameReviewed
Extra projectiles released over time by an attack. Emission Rate Multiplier controls frequency. Deals Secondary Attack damage.
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Term.Emission.descMissing translation
Emission;Emissions;Emitted Projectile;Emitted Projectiles
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Term.Emission.nameMissing translation
Generated by Weapon hits and spent on Spells, up to your Energy capacity.
Un recurso que recibes al atacar con tu Arma, y se utiliza en Hechizos.
Term.Energy.descReviewed
Energy
Energía
Term.Energy.nameReviewed
Enemy-dropped currency for purchases and upgrades, including Talismans and Forge Overcharges.
Un recurso utilizado para construir o progresar, liberada por enemigos.
Term.Essence.descReviewed
Essence
Esencia
Term.Essence.nameReviewed
Your chance to avoid an incoming attack.
La probabilidad de evadir ataques.
Term.Evasion.descReviewed
Evasion;Evade;Evades;Evading;Evaded
Evasión;Evadir;Evades;Evadas;Evadido;Evadiendo
Term.Evasion.nameReviewed
Automatically consumed for one extra Rune or Talisman upgrade level, within the forge's level limit.
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Term.ForgeOvercharge.descMissing translation
Forge Overcharge;Forge Overcharges;Forge Charge;Forge Charges
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Term.ForgeOvercharge.nameMissing translation
An ice Status slowing movement and attacks. More stacks strengthen slowdown; stacks fade over time.
Un estado de Hielo que reduce la velocidad de movimiento y ataque.
Term.Frozen.descReviewed
Frozen;Freeze;Freezes;Freezing;Frost
Congelado;Congelados;Congelar;Congelada;Congeladas;Congela;Congelación;Congelando;Escarcha
Term.Frozen.nameReviewed
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