日本語 strings
Reviewed1679 strings
451–500 of 1679 stringsPage 10 of 34
Max Energy
エネルギー
Stat.energy.nameReviewed
Extra Energy gained per Crit.
クリティカルヒット時に獲得するエネルギー量。
Stat.energy_on_crit.descReviewed
Energy per Crit
クリティカル時エネルギー
Stat.energy_on_crit.nameReviewed
Energy per direct Weapon hit before Energy Gain Bonus, shared across split attacks.
攻撃命中ごとに獲得するエネルギー量。
Stat.energy_per_hit.descReviewed
Energy per Weapon Hit
命中時エネルギー
Stat.energy_per_hit.nameReviewed
Essence Drop Rate
エッセンスドロップ率
Stat.essence_drop_rate.nameReviewed
Chance to Evade incoming attacks.
攻撃を回避する確率。
Stat.evasion.descReviewed
Evasion Chance
回避
Stat.evasion.nameReviewed
Projectile return strength on Evade. Whole points set copies, minimum one; the full value multiplies each copy's damage.
飛び道具を回避すると、そのコピーを攻撃者に反射する。
Stat.evasion_reflection.descReviewed
Evade Reflection Power
回避反射
Stat.evasion_reflection.nameReviewed
Fraction of Evasion added to Armor before caps. Evasion is retained.
アーマーに直接加算される回避値の割合。
Stat.evasion_to_armor.descReviewed
Armor from Evasion
回避アーマー変換
Stat.evasion_to_armor.nameReviewed
Kill Explosion Damage
撃破時爆発
Stat.explode_on_kill.nameReviewed
Burning stacks applied per hit, shared across split attacks.
1回の攻撃で敵に付与される燃焼量。
Stat.fire_strike.descReviewed
Burning on Hit
炎撃
Stat.fire_strike.nameReviewed
Spreading flame damage when hitting Burning enemies, increased by Burning stacks.
燃焼状態の敵に命中した際の、炎の軌跡のダメージ量。
Stat.firetrails_on_hit.descReviewed
Flames on Burning Hit
炎上ダメージ
Stat.firetrails_on_hit.nameReviewed
Consecutive Hit Damage
追撃ダメージ
Stat.follow_damage_mod.nameReviewed
Divine Sword damage when hitting an enemy that was at full Health.
体力が満タンの敵に落ちる神聖な剣のダメージ。
Stat.full_health_sword.descReviewed
Divine Sword Damage
神聖剣
Stat.full_health_sword.nameReviewed
Amplifies bonuses and penalties from Runes fused into this item.
融合されたルーンの効果をすべて強化する。
Stat.fused_effect.descReviewed
Fused Rune Bonus Power
融合されたルーンの効果
Stat.fused_effect.nameReviewed
Hardening Armor
硬化
Stat.hardening.nameReviewed
Haste stacks gained per Spell cast.
呪文を発動した際に獲得するヘイスト量。
Stat.haste_on_cast.descReviewed
Haste on Spell Cast
詠唱時ヘイスト
Stat.haste_on_cast.nameReviewed
Fraction of Max Health made unavailable, blocking healing above the remaining cap.
最大体力のうち使用不能となる割合。
Stat.health_corruption.descReviewed
Health Corruption
体力腐敗
Stat.health_corruption.nameReviewed
Damage bonus scaling with missing Health. At half Health, half the listed bonus applies.
体力が低い時に追加の与ダメージ。体力1%の時、効果が100%になる。
Stat.health_damage_mod.descReviewed
Health Drop Rate
体力アイテムドロップ率
Stat.health_drop_rate.nameReviewed
Base Health multiplier, before Health Corruption.
基礎体力への補正値。
Stat.health_mod.descReviewed
Max Health Multiplier
体力補正
Stat.health_mod.nameReviewed
Health per Room Clear
エリアクリア時体力
Stat.health_per_clear.nameReviewed
Health restored per Evade, limited by your Health cap.
攻撃を回避する度に回復する体力量。
Stat.health_per_evade.descReviewed
Health per Evade
回避回復
Stat.health_per_evade.nameReviewed
Health restored per eligible kill, including kills by summoned allies.
敵を倒すごとに回復する体力量。
Stat.health_per_kill.descReviewed
Health per Kill
撃破回復
Stat.health_per_kill.nameReviewed
Healing as a percentage of hit damage dealt.
与ダメージのうち、どれだけが体力に変換されるか。
Stat.health_steal.descReviewed
Healing from Hit Damage
体力吸収
Stat.health_steal.nameReviewed
Ice Spike damage against enemies that hit you.
被弾時に生成される氷の棘のダメージ。
Stat.ice_retribution.descReviewed
Retaliation Ice Damage
氷棘報復
Stat.ice_retribution.nameReviewed
Frozen stacks applied per hit, shared across split attacks.
1回の攻撃で敵に付与される凍結量。
Stat.ice_strike.descReviewed
Frozen on Hit
凍撃
Stat.ice_strike.nameReviewed
Bleeding stacks applied per hit, shared across split attacks.
1回の攻撃で敵に付与される出血量。
Stat.ichor_strike.descReviewed
Bleeding on Hit
血撃
Stat.ichor_strike.nameReviewed
Extra Poisoned stacks from on-kill clouds, further increased by Poisoned on the slain enemy.
敵を倒すと毒の雲を放出する。
Stat.kill_poison_cloud.descReviewed
Death Cloud Poison
死霧毒雲
Stat.kill_poison_cloud.nameReviewed
Spirits released per attack kill. Fractions round down.
敵が死亡時に解き放たれる霊魂の数。
Stat.kill_spirit_release.descReviewed
Spirits on Kill
霊魂解放
Stat.kill_spirit_release.nameReviewed
Electrified stacks applied per hit, shared across split attacks.
1回の攻撃で敵に付与される感電量。
Stat.lightning_strike.descReviewed
Electrified on Hit
雷撃
Stat.lightning_strike.nameReviewed
451–500 of 1679 stringsPage 10 of 34
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