日本語 strings

Reviewed1679 strings
Concealed stacks gained per Spell cast.
呪文を発動するたびに獲得する隠密の量。
Stat.conceal_per_cast.descReviewed
Concealed per Spell Cast
発動ごとの隠密
Stat.conceal_per_cast.nameReviewed
Concealed stacks gained per Crit.
クリティカルするたびに獲得する隠密の量。
Stat.conceal_per_crit.descReviewed
Concealed per Crit
クリティカルごとの隠密
Stat.conceal_per_crit.nameReviewed
Corruption Armor
腐敗アーマー
Stat.corruption_armor.nameReviewed
Crit chance per hit, shared across split attacks.
クリティカルが発生する確率。
Stat.crit_chance.descReviewed
Crit Chance
クリティカル率
Stat.crit_chance.nameReviewed
Crit damage multiplier. 200% means double damage.
クリティカル発生時のダメージ倍率。
Stat.crit_multiplier.descReviewed
Crit Damage
クリティカルダメージ
Stat.crit_multiplier.nameReviewed
Bonus hit damage per Curse stack on the target.
敵に付与されている呪い1スタックごとに与える追加ダメージ量。
Stat.curse_damage_mod.descReviewed
Hit damage reduction per Curse stack on the attacker, with separate caps alongside Armor.
敵に付与されている呪いスタック1つにつき、受けるダメージが減少する量。
Stat.curse_defense.descReviewed
Defense per Curse Stack
呪い防御
Stat.curse_defense.nameReviewed
Percentage growth of existing Curse stacks per hit, shared across split attacks.
敵に命中した後、すべての呪いスタックが増加する割合。
Stat.curse_multiply_on_hit.descReviewed
Curse Growth on Hit
命中時呪い倍率
Stat.curse_multiply_on_hit.nameReviewed
Percentage of remaining Curse stacks spread from a slain enemy to every nearby enemy.
呪われた敵が死亡した時、各呪いスタックが他の敵に転移する割合。
Stat.curse_transfer.descReviewed
Curse Spread on Kill
呪い転移
Stat.curse_transfer.nameReviewed
Damage a shield can absorb before breaking, separate from Barrier.
吸収できるダメージ量。
Stat.damage_absorbtion.descReviewed
Shield Absorption Capacity
ダメージ吸収
Stat.damage_absorbtion.nameReviewed
Damage Multiplier
与ダメージ補正
Stat.damage_mod.nameReviewed
Immediate damage per Poisoned stack actually added. Adds no damage for stacks blocked by the cap.
付与された毒スタックごとの与ダメージ量。
Stat.damage_per_poisoned.descReviewed
Poison Application Damage
毒スタックごとの追加ダメージ
Stat.damage_per_poisoned.nameReviewed
Retaliation Spirit Damage
天罰ダメージ
Stat.damage_retribution.nameReviewed
Incoming hit damage change. Negative reduces damage; positive increases it.
追加の被ダメージ。
Stat.damage_taken.descReviewed
Damage Taken Change
被ダメージ補正
Stat.damage_taken.nameReviewed
Dash Charge capacity, including partial charges. Each Dash spends one full charge.
蓄積できるダッシュチャージの数。
Stat.dash_charges.descReviewed
Dash Charge Capacity
ダッシュチャージ
Stat.dash_charges.nameReviewed
Dash Charge recovery modifier. Lower is faster; charges refill while not dashing.
ダッシュ後、再びダッシュできるまでの時間。
Stat.dash_cooldown.descReviewed
Dash Recovery Modifier
ダッシュクールダウン
Stat.dash_cooldown.nameReviewed
Mortars released per normal Dash. Fractions round down.
ダッシュ時に放たれる砲弾の数。
Stat.dash_mortars.descReviewed
Mortars on Dash
ダッシュ砲弾
Stat.dash_mortars.nameReviewed
Fraction of incoming hit damage blocked. Conditional bonuses apply before Armor caps.
軽減された被ダメージの割合。
Stat.defense.descReviewed
Armor
アーマー
Stat.defense.nameReviewed
Damage bonus grows beyond 60 units, reaching the listed bonus at 240 units and continuing farther.
遠距離の敵に追加の与ダメージ。
Stat.distant_damage_mod.descReviewed
Distant Damage
遠距離ダメージ
Stat.distant_damage_mod.nameReviewed
Divine Curses on Hit
神撃
Stat.divine_strike.nameReviewed
Electrified stacks per second to nearby enemies, before Aura Power and Status Application.
1秒ごとに周囲の敵に付与される感電スタック数。
Stat.electrified_aura.descReviewed
Electrified Aura Stacks
電撃オーラ
Stat.electrified_aura.nameReviewed
Bonus hit damage per Electrified stack on the target.
感電スタックごとに増加する、感電状態中の敵への追加ダメージ。
Stat.electrified_damage.descReviewed
Damage per Electrified
感電ダメージ
Stat.electrified_damage.nameReviewed
Storm damage per bolt at max Electrified. Consumes Electrified; scales with Status Power and excess application.
感電スタック最大時に発生する落雷ごとのダメージ量。
Stat.electrified_max_storm.descReviewed
Electrified Storm Damage
感電ストーム
Stat.electrified_max_storm.nameReviewed
Electrified stacks applied to attackers you Evade, before Status Application.
回避時に付与する感電の量。
Stat.electrified_per_evade.descReviewed
Electrified on Evade
回避時感電付与量
Stat.electrified_per_evade.nameReviewed
Maximum Electrified stacks per target, also raising the threshold for maximum-stack effects.
付与可能な感電スタックの最大数。
Stat.electrified_stack_limit.descReviewed
Electrified Stack Limit
感電スタック上限
Stat.electrified_stack_limit.nameReviewed
Holy Dagger Emissions
聖なる短剣の放射数
Stat.emit_dagger_count.nameReviewed
Fire Bolt Emissions
火炎放射
Stat.emit_fire_count.nameReviewed
Ice Shard Emissions
氷結放射
Stat.emit_ice_count.nameReviewed
Lightning Emissions
雷放射量
Stat.emit_lightning_count.nameReviewed
Energy Gain Bonus
エネルギー生成
Stat.energy_generation.nameReviewed
About translation statuses
Missing translation
No translated text yet.
Needs updating
Check the translation against the updated English or context.
Needs review
Saved and ready for an optional second check.
Reviewed
This saved version has been approved.